How Flutter Renders Widgets: A Tale of Widgets, Elements, and Render Objects

Nima Farzin
4 min readDec 7, 2023

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Flutter, the popular cross-platform UI toolkit, has garnered immense attention for its ability to deliver high-performance, visually appealing mobile apps. At the heart of Flutter’s rendering prowess lies its unique approach, orchestrated by a trio of key players: widgets, elements, and render objects. Understanding this dynamic interplay is crucial for unlocking Flutter’s true potential.

The Widget Tree: The Blueprint of UI

The widget tree forms the foundation of Flutter’s UI architecture. Widgets, the building blocks of the tree, represent UI components, such as buttons, text fields, and images. These immutable entities encapsulate the desired state and configuration of the UI. Their lightweight nature makes them efficient for describing the current state of the app.

The Element Tree: The Bridge Between Widgets and Render Objects

Elements act as the intermediaries between the immutable widget tree and the mutable render object tree. Each element maintains references to both a widget and a render object. Their primary function lies in comparing widgets, specifically the widget and the render object. Elements essentially represent the use of a widget to configure a specific location in the tree.

The Render Object Tree: The Rendering Powerhouse

The render object tree holds the responsibility for transforming the abstract widget descriptions into actual UI elements on the screen. Render objects are heavyweight entities, handling tasks like layout, painting, and hit-testing. Their high instantiation cost necessitates their efficient management and reuse.

Performance Benefits: A Symphony of Reusability

The separation of the widget, element, and render object trees provides significant performance benefits. When changes occur in the widget tree, Flutter leverages the element tree to compare the new widget tree with the existing render objects. If the type of a widget remains the same, Flutter reuses the existing render object, updating its mutable configuration instead of recreating it from scratch. This optimization strategy conserves resources and maintains a smooth user experience.

Abstraction of Elements: A Developer-Friendly Approach

While elements play a crucial role in Flutter’s rendering pipeline, developers typically don’t interact with them directly.

The BuildContext passed into every build(BuildContext context) function is actually the corresponding element wrapped into the BuildContext interface. This abstraction shields developers from dealing with elements regularly, simplifying the development process.

A Tabletop View: Understanding the Roles

To further illustrate the roles of widgets, elements, and render objects, consider a tabletop analogy:

Performance Perks: A Closer Look

The separation of the widget, element, and render object trees yields tangible performance advantages:

Hidden Helpers: Behind the Scenes

The BuildContext, passed into the build(BuildContext context) function, plays a crucial role in Flutter’s rendering mechanism:

Analogy: Bringing the Concept to Life

Imagine a vast apartment complex as the render object tree, with individual units representing UI elements. Residents symbolize widgets, and door color changes signify widget updates. The manager acts as the element, deciding whether to evict and redecorate (render object rebuild) based on the color change.

Picture the architects with clipboards, crew leaders with walkie-talkies, and builders with tool belts, all working together to construct a stunning apartment complex with color-coded units. This visualization reinforces Flutter’s unique rendering approach.

Key Points to Remember

  • Widgets define the “what” (UI design) of the app.
  • Elements manage updates and connect widgets to render objects.
  • Render objects handle the “how” (efficient rendering) of UI elements.

This separation empowers developers to focus on UI design while Flutter handles the rendering complexities, leading to performant and visually appealing apps.

Github repository

The document is open source, so if you want to get it you can do it here: How flutter renders widgets

Conclusion

Flutter’s UI rendering architecture, with its separation of widgets, elements, and render objects, strikes a balance between performance and developer simplicity. Widgets provide a declarative and lightweight way to define the UI, while elements and render objects handle the complexities of diffing, caching, and rendering, respectively. This separation empowers developers to focus on building the UI while the framework takes care of the underlying rendering machinery.

You can find me in linkedin and github:

www.linkedin.com/in/nimafarzin-pr

https://github.com/nimafarzin-pr

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